Tutorial Principled BSDF Pxr

These lessons will show you how to best use the textures for the different renders and game engine

Blender | Cycles |EEVEE | Principled Shader

BLENDER 2.79 or above -  Cycles | EEVEE (Principled_BSDF)

Texture
Color Data
 
Diffuse
Color
 
Metalic
Non-Color Data
 
Roughness
Non-Color Data
 
Specular
Normal (OpenGL)
Non-Color Data
Non-Color Data

 

Material - Node Editor View
Blender Cycles EEVEE Principled BSDF Nefertiti LowPoly Rendering Tutorial 
Render Result
Blender Cycles EEVEE Principled BSDF Nefertiti LowPoly Rendering Tutorial 
Depending on the light power, you can use "RGB Curve" to change the value of "Diffuse"
Blender Cycles EEVEE Principled BSDF Nefertiti LowPoly Rendering Tutorial
Clarisse iFX | Interanl Render | Principled Shader

Clarisse iFX 3.6 SP7 or above - Disney Principled BSDF Shader

Used textures: Diffuse (BaseColor), Metalic, Roughness, Specular, Normal_GL
Texture
Color Space
Evaluation
Diffuse
sRGB
 
Metalic
Linear
 
Roughness
Linear
Force Luminance
Specular
Normal (OpenGL)
sRGB
Linear

 

1. Create new material > Menu "Create" > Material > Physical > Disney Principled
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
2. Put it on the object
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
3. Import textures - Diffuse (BaseColor), Metalic, Roughness, Specular, Normal_GL
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
4. Select textures "Diffuse" и "Specular" and in the panel "Attribute editor" in the list "Process" turn off "Color Space Auto Detect" and set it to "File Color Space" sRGB
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
5. Select textures "Metalic", "Roughness" and "Normal_GL" and set it "Linear"
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
6. Select textures "Roughness" and in the panel "Attribute editor" in the list "Evaluation" in the field "Single Channel File Behavior" select "Force Luminance"
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
7. Select the material disney_principled" and open the window from menu Window > Material Editor
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
8. Drag and drop textures into "Material Editor"
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
9. Link the corresponding textures to "input"
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
10. Press the TAB key and type "normal" - a list will appear from which you select "TextureNormalMap"
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
11. Connect "Normal_GL" to "normal_map" and "normal_map" to "Normal Input". This is the final view of the material setup.
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial
 
12. Rendering > Result
Isotropix Clarisse iFX Principled BSDF Nefertiti LowPoly Rendering Tutorial